“Rather than trying to fix this mistake, the developers leaned into it hard in the sequel.”
A fun 16-minute video from outsidexbox with 7 examples of videogame bugs where the game creators not only owned up to their mistakes, but creatively acknowledged or remixed those bugs in subsequent versions:

I didn’t know about most of these, so I did some googling and created a list for reference:
- Mortal Kombat: Johnny Cage two uppercuts fatality
- Madden NLF ’15: Christian Kirksey reduced to 1′2″ height
- Final Fantasy 6: Sabin suplexing a train
- Tiger Woods PGA Tour ’08: Tiger Woods walking on water
- Hitman 2: Heat-seeking briefcase
- Street Fighter II: Guile’s “handcuffs” glitch
- Super Mario Maker: Weird mushroom Mario

Off the top of my head, I cannot think of any non-videogame software that received a similar “bugs as lore” treatment from people responsible for the bug in the first place.
Microsoft made a blue-screen-of-death screensaver, but it was originally third-party, and kind of a prank? A mean-spirited one? I didn’t find this particularly good.
The likely second-most-famous error message, the fail whale, transcended Twitter and was even referenced in other products…

…but as far as I understand Twitter the company was itself embarrassed by it, and eventually switched the whale to a caterpillar.
(Those two examples aren’t really even bugs in the same category as those in the video, anyway.)