Newsletter
  • Get a newsletter digest every Friday:
Contact

Send me feedback, tips, bug reports, and anything else:

About me and the blog

My name is Marcin Wichary. I’ve worked as a UX designer, typographer, front-end person, and manager at Google, Medium, and Figma. I’ve also written a book about keyboards and typing, gave talks, and published essays about design, typography, and technology.

Unsung is my blog about software craft and quality.

More info about Unsung

Send me feedback, tips, bug reports, and anything else:

More info about Unsung

“An integer overflow causes an enemy to spawn directly on top of the player”

A nice counterpart to my post from a few days ago – a 5-minute video by philive of more kill screens from various classic arcade games, with simple explanations.