“An integer overflow causes an enemy to spawn directly on top of the player”
A nice counterpart to my post from a few days ago – a 5-minute video by philive of more kill screens from various classic arcade games, with simple explanations.
Send me feedback, tips, bug reports, and anything else:
My name is Marcin Wichary. I’ve worked as a UX designer, typographer, front-end person, and manager at Google, Medium, and Figma. I’ve also written a book about keyboards and typing, gave talks, and published essays about design, typography, and technology.
Unsung is my blog about software craft and quality.
Send me feedback, tips, bug reports, and anything else:
A nice counterpart to my post from a few days ago – a 5-minute video by philive of more kill screens from various classic arcade games, with simple explanations.